We are surrounded by things we can’t see. All around us, information is flowing in invisible fields.
Augmented Reality involves calculating your position and the position of objects around you, to access and display this hidden information.
One approach to Augmented Reality uses the GPS and accelerometer on a smartphone or tablet to determine your position, and the camera to detect the position of objects around you. Then the display of the phone shows information on top of the camera’s view.
At Lumenal Code, we create murals and sculptural installations that use Augmented Reality to bring interactive digital content into the artwork.
When you scan the artwork with Layar, it comes to life with multi-layered animations, like the one below:
The animations are not just limited to touch interactions. By leveraging the power of data and the internet we can create complex games, turning an illustration show at an art gallery into a game you play in augmented reality while viewing the artwork.
When you think about how Augmented Reality can integrate with the Internet of Things, the possibilities start to get really exciting. Instead of the experience being isolated to the screens of mobile devices, it can become a part of the world around us. Already we see this with projection mapping, where the experience becomes seamless and almost tangible.
Augmented Reality can become a part of the world around us or even a controller, interacting with lighting and other smart devices.